Download my CV in .pdf format
Full name: Juan Pablo Carrascal
Email: jp [at] jpcarrascal [dot] com
Email: juanpcarrascal [at] gmail [dot] com
Personal website/blog: www.jpcarrascal.com
Twitter: @jpcarrascal
Current city: Barcelona, Spain.
Summary
- I am a Human-Computer Interaction (HCI) and User Experience (UX) researcher with experience in both qualitative and quantitative methodologies across diverse platforms, including mobile, web and interfaces for real-time interaction. I am interested in the design, development and user experience evaluation of interactive technologies—both hardware and software. I enjoy understanding human behaviour when interacting with technology, and developing interfaces that go outside the lab and connect with people. Last but not least, I enjoy composing and producing music, sound design and interactive art.
Affiliation
- Senior UX Researcher at Microsoft‘s Developer Division. I work remotely from Barcelona, Spain.
Education
- Universitat Pompeu Fabra, Barcelona, Spain. 2015. PhD in Information, Communication and Audiovisual Media Technologies (Summa Cum Laude). Human-Computer Interaction. Thesis title: Aspects of Information Valuation in Web Browsing and Mobile Communication.
- Universitat Pompeu Fabra, Barcelona, Spain. 2010. MSc in Information, Communication and Audiovisual Media Technologies. Thesis title: Multitouch Interface for Audio Mixing.
- Universidad del Valle, Cali, Colombia. 2003. BSc in Electronic Engineering. Final project: Sound Recording System based on Real-Time Linux.
Publications
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- 2020. Kelly Krout, Juan Pablo Carrascal, Travis Lowdermilk Lean UX research at scale: a case study. MuC ’20: Proceedings of the Conference on Mensch und Computer.
- 2019. Juan Pablo Carrascal. BLESync: Wireless Synchronization Between Computers and Tap Tempo Effect Pedals. Combined proceedings of the Nordic Sound and Music Computing Conference 2019 and the Interactive Sonification Workshop 2019.
- 2019. Juan Pablo Carrascal, Kelly Krout, Jacob Freiberg, and Irina Smoke. Gamifying UX Research at Scale. Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts (CHI PLAY ’19 Extended Abstracts).
- 2018. Antonio Gomes, Lahiru Lakmal Priyadarshana, Aaron Visser, Juan Pablo Carrascal, Roel Vertegaal. Magicscroll: a rollable display device with flexible screen real estate and gestural input. Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI ’18).
- 2017. Juan Pablo Carrascal, Roel Vertegaal. Effects of Tactile Feedback on the Perception of Virtual Shapes on Non-Planar DisplayObjects. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems.
- 2016. Paul Strohmeier, Juan Pablo Carrascal, Kasper Hornbæk. What can Doodles on the Arm teach us about On-Body Interaction?. Extended abstracts of the SIGCHI conference on Human Factors in computing systems CHI2016.
- 2016. Paul Strohmeier, Juan Pablo Carrascal, Bernard Cheng, Margaret Meban, Roel Vertegaal. An Evaluation of Shape Changes for Conveying Emotions. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems CHI2016.
- 2016. Paul Strohmeier, Jesse Burstyn, Juan Pablo Carrascal, Vincent Levesque, Roel Vertegaal. ReFlex: A Flexible Smartphone with Active Haptic for Bend Input. Proceedings of the 10th Conference on Tangible, Embedded and Embodied Interaction – TEI.
- 2016. Lahiru Priyadarshana, Victoria Porter, Juan Pablo Carrascal, Aaron Visser, Roel Vertegaal. MagicWand: Exploring Physical Affordances with a Handheld Cylindrical Display Object. Extended abstracts of the SIGCHI conference on Human Factors in computing systems CHI2016.
- 2016. Jesse Burstyn, Juan Pablo Carrascal, Roel Vertegaal. Fitts’ Law and the Effects of Input Mapping and Stiffness on Flexible Display Interactions. Proceedings of the SIGCHI conference on Human Factors in computing systems CHI2016.
- 2016. Daniel Gotsch, Xujing Zhang, Juan Pablo Carrascal, Roel Vertegaal. HoloFlex: A Flexible Light-Field Smartphone with a Microlens Array and a P-OLED Touchscreen. Proceedings of the 29th Annual ACM Symposium on User Interface Software and Technology.
- 2016. Antonio Gomes, Lahiru Priyadarshana, Juan Pablo Carrascal, Roel Vertegaal. WhammyPhone: Exploring Tangible Audio Manipulation Using Bend Input on a Flexible Smartphone. Proceedings of the 29th Annual ACM Symposium on User Interface Software and Technology.
- 2015. Juan Pablo Carrascal, Rodrigo de Oliveira, Mauro Cherubini. To Call or to Recall? That’s the Research Question. Transactions of Computer-Human Interaction (ToCHI).
- 2015. Juan Pablo Carrascal, Karen Church. An In-Situ Study on Mobile App & Mobile Search Interactions. Proceedings of the SIGCHI conference on Human Factors in computing systems CHI2015.
- 2015. Calvin Rubens, Sean Braley, Antonio Gomes, Daniel Goc, Xujing Zhang, Juan Pablo Carrascal, Roel Vertegaal. BitDrones: Towards Levitating Programmable Matter Using Interactive 3D Quadcopter Displays. Proceedings of the Annual ACM Symposium on User Interface Software and Technology – UIST.
- 2014. Yuji Yoshimura, Stanislav Sobolevsky, Carlo Ratti, Fabien Girardin, Juan Pablo Carrascal, Josep Blat, Roberta Sinatra. An analysis of visitors’ behavior in The Louvre Museum: a study using Bluetooth data. Environment and Planning B.
- 2014. Rodrigo de Oliveira, Juan Pablo Carrascal. Method for collecting and storing annotations associated to a voice audio data. US Patent 8,792,863.
- 2014. Rodrigo de Oliveira, Juan Pablo Carrascal. Towards Effective Ethical Behavior Design. CHI ’14 Extended Abstracts on Human Factors in Computing Systems.
- 2014. Andrea Rosales, Sergio Sayago, Juan Pablo Carrascal, Josep Blat. On the evocative power and play value of a wearable movement-to-sound interaction accessory in the free-play of school children. Journal of Ambient Intelligence and Smart Environments.
- 2013. Juan Pablo Carrascal. TuneMap: an interactive geolocated music information browser. Proceedings of the Re-New Digital Arts Festival, Copenhagen, Denmark.
- 2013. Juan Pablo Carrascal, Christopher Riederer, Vijay Erramilli, Mauro Cherubini, Rodrigo de Oliveira. Your Browsing Behavior for a Big Mac: Economics of Personal Information Online. Proceedings of the 22Nd International Conference on World Wide Web.
- 2013. Davinia Hernández-Leo, Raul Nieves, Juan Pablo Carrascal, Josep Blat. Signal Orchestration System for Face-to-Face Collaborative Learning Flows. Scaling up Learning for Sustained Impact.
- 2012. Yuji Yoshimura, Fabien Girardin, Juan Pablo Carrascal, Carlo Ratti, Josep Blat. New tools for studying visitor behaviours in museums: a case study at the Louvre. Proceedings of the International conference of Information and Communication Technologies in Tourism (ENTER2012).
- 2012. Juan Pablo Carrascal, Rodrigo de Oliveira, Mauro Cherubini. A Note Paper on Note-taking: Understanding Annotations of Mobile Phone Calls. Proceedings of the 14th International Conference on Human-computer Interaction with Mobile Devices and Services.
- 2011. Juan Pablo Carrascal, Sergi Jordà. Multitouch interface for audio mixing. Proceedings of New Interfaces for Musical Expression (NIME2011).
Professional experience
- 2020 – current. Senior UX Researcher, Microsoft (Developer Division), Barcelona, Spain.
- 2019 – 2020. Design Researcher II, Microsoft (Developer Division), Barcelona, Spain.
- 2018 – 2019. Design Researcher (contractor, remote), Microsoft (Developer Division), Barcelona, Spain.
- 2017 – 2018. Design Researcher II, Microsoft (Developer Division), Redmond, Washington, USA.
- 2015 – 2016. Postdoctoral Fellow, Human Media Lab, Queen’s University, Kingston, Ontario, Canada. Design and evaluation of Organic User Interfaces. Grad student supervision. Lab co-supervision. Academic writing.
- Summer, 2014. Research Intern, Yahoo! Labs, Sunnyvale, California, USA. Research, web and mobile-based user studies, development and design, academic writing.
- 2013 – 2014. Assistant Researcher, Telefónica Research, Barcelona, Spain. Research, web-based user studies, development and design, academic writing.
- 2011 – 2013. Research fellow, Telefónica Research, Barcelona, Spain. Research, web-based user studies, development and design, academic writing.
- 2010 – Current. Musician, Spacebarman. Main composer, vocalist and guitarist.
- 2011 – Current. Web developer, freelance. Back-end and front-end development.
- 2008 – 2009. Main Engineer, Producciones Tiempo de Cine, Bogotá, Colombia. Design and maintenance of HD video editing network.
- 2008 – 2009. Music Composer, Producciones Tiempo de Cine, Bogotá, Colombia. Original music for TV and andertising.
- 2001 – 2004. Music composer and producer, Radio Internacional and Radiohit broadcast stations. Original music and sound production. Cali, Colombia.
- 2000 – Now. Musician and producer, Fabricamusic, (www.fabricamusic.com), an award-winning electronic rock band, Cali, Colombia. Guitarist, producer, programmer and occasional vocalist.
- 1997 – Now. Music composer and producer, sound designer, freelance. Original music for Cinema, TV, Radio, Web and advertising. Music producer of several independent bands. Sound consultant.
- 1997 – 2000. UNIX server administrator, Universidad del Valle. Cali, Colombia.
Teaching / Student supervision Experience
- 2015-2016. Human Media Lab, School of Computing, Queen’s University. Co-supervision of grad students as part of postdoctoral fellowship duties.
- 2011. Universitat Pompeu Fabra, Barcelona, Spain. Course: Waves and Electromagnetism lab.
- 2005 – 2007. Universidad Javeriana, Cali, Colombia. Courses: Sound Workshop, Radio Workshop, Basic Pro Tools and Adobe Audition courses.
Invited talks
- 2017. Organic User Interfaces: From Paper to Flexible Smartphones. The Garage, Microsoft, Redmond, WA, USA.
- 2016 (September 21th). Del papel al Smartphone flexible: diseñando la próxima generación de interfaces de usuario en el Human Media Lab. Universidad Autónoma de Occidente, Cali, Colombia.
- 2016 (September 20th). Del papel al Smartphone flexible: diseñando la próxima generación de interfaces de usuario en el Human Media Lab. Universidad ICESI, Cali, Colombia.
- 2016 (July 19th). Interacting with Information: Research on Organic User Interfaces at the Human Media Lab. Kaleidoscope 2016, Stauffer Library, Queen’s University.
- 2015 (March 17th). Investigación en Interacción Persona-Computador (HCI) aplicada al diseño. Cátedra Europa 2015, Universidad del Norte, Barranquilla, Colombia.
- 2014 (September). Tu información privada por una Big Mac: economía de la información privada en línea. Universidad ICESI, Cali, Colombia.
- 2014 (September). Tu información privada por una Big Mac: economía de la información privada en línea. Permanent Seminary, Universidad San Buenaventura, Cali, Colombia.
Portfolio
Selected Web and interactive works (Full list here):
- 2013. MixPerceptions: The Hidden Sound & Movement of Paintings. Mixed reality in a painting exhibition.
- 2012. TuneMap. A Geolocation-based music discovery web app.
- 2011. Reveal-it. Interactive intervention in public spaces, aiming to reveal citizens’ energy consumption and their relationship with energy-related infrastructures.
- 2011. Multitouch Interface for audio mixing: Prototype and user study aiming to challenge traditional audio mixing interface design.
- 2010. Augmented electric guitar. Enhancing an electric guitar with sensors and a microcontroller.
- 2010. Random as control. Using our notion of randomness as a control source.
Technical skills
- Experimental design. Lab studies, usability, interviews, longitudinal studies, questionnaires, surveys.
- Quantitative and Qualitative data analysis.
- Design, development and prototyping. Tools: PHP, Javascript, jQuery, HTML, CSS, MySQL, SQLite, Python.
- Interaction, graphics and creative programming. Tools: Processing, Puredata, Quartz Composer, MAX/MSP, MIDI, OSC.
- Music, Audio and MIDI. Composing, songwriting, production and sound design.
- Engineering, mixing and mastering. Tools: Ableton Live, Logic Pro, Cubase/Nuendo, Reason, Pro Tools and audio hardware.
- Hardware prototyping. Tools: microcontrollers (Arduino), sensors.
- Operating systems: MacOS, Linux, Solaris (Sysadmin experience), Windows.
- Data processing and statistical analysis. Tools: R, Matlab, Excel.
- Version control systems. Tools: SVN, Git.
- Video editing and post production. Tools: Premiere Pro, After Effects, Final Cut.
- Image editing and design. Tools: Photoshop, Illustrator, Dreamweaver.
- Guitar playing.
Languages
- Spanish (native)
- English (full professional proficiency)
References
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- Rodrigo de Oliveira. Senior UX Researcher, Google/Youtube Research. San Bruno, California, USA. Email: oliveirar [at] google [dot] com
- Karen Church. Senior Product Analytics Manager, Intercom. Dublin, Ireland. Email: church.karen [at] gmail [dot] com
- Josep Blat. Director of the Grup de Tecnologies Interactives, Universitat Pompeu Fabra (gti.upf.edu). Barcelona, Spain.Email: josep [dot] blat [at] upf [dot] com