CV

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Full name: Juan Pablo Carrascal
Email: jp [at] jpcarrascal [dot] com
Email: juanpcarrascal [at] gmail [dot] com
Personal website/blog: www.jpcarrascal.com
Twitter: @jpcarrascal
Current city: Barcelona, Spain.

Summary

  • I am a Human-Computer Interaction (HCI) and User Experience (UX) researcher with experience in both qualitative and quantitative methodologies across diverse platforms, including mobile, web and interfaces for real-time interaction. I am interested in the design, development and user experience evaluation of interactive technologies—both hardware and software. I enjoy understanding human behaviour when interacting with technology, and developing interfaces that go outside the lab and connect with people. Last but not least, I enjoy composing and producing music, sound design and interactive art.

Affiliation

  • Senior UX Researcher at Microsoft‘s Developer Division. I work remotely from Barcelona, Spain.

Education

  • Universitat Pompeu Fabra, Barcelona, Spain. 2015. PhD in Information, Communication and Audiovisual Media Technologies (Summa Cum Laude). Human-Computer Interaction. Thesis title: Aspects of Information Valuation in Web Browsing and Mobile Communication.
  • Universitat Pompeu Fabra, Barcelona, Spain. 2010. MSc in Information, Communication and Audiovisual Media Technologies. Thesis title: Multitouch Interface for Audio Mixing.
  • Universidad del Valle, Cali, Colombia. 2003. BSc in Electronic Engineering. Final project: Sound Recording System based on Real-Time Linux.

Publications

Professional experience

  • 2020 – current. Senior UX Researcher, Microsoft (Developer Division), Barcelona, Spain.
  • 2019 – 2020. Design Researcher II, Microsoft (Developer Division), Barcelona, Spain.
  • 2018 – 2019. Design Researcher (contractor, remote), Microsoft (Developer Division), Barcelona, Spain.
  • 2017 – 2018. Design Researcher II, Microsoft (Developer Division), Redmond, Washington, USA.
  • 2015 – 2016. Postdoctoral Fellow, Human Media Lab, Queen’s University, Kingston, Ontario, Canada. Design and evaluation of Organic User Interfaces. Grad student supervision. Lab co-supervision. Academic writing.
  • Summer, 2014. Research Intern, Yahoo! Labs, Sunnyvale, California, USA. Research, web and mobile-based user studies, development and design, academic writing.
  • 2013 – 2014. Assistant Researcher, Telefónica Research, Barcelona, Spain. Research, web-based user studies, development and design, academic writing.
  • 2011 – 2013. Research fellow, Telefónica Research, Barcelona, Spain. Research, web-based user studies, development and design, academic writing.
  • 2010 – Current. Musician, Spacebarman. Main composer, vocalist and guitarist.
  • 2011 – Current. Web developer, freelance. Back-end and front-end development.
  • 2008 – 2009. Main Engineer, Producciones Tiempo de Cine, Bogotá, Colombia. Design and maintenance of HD video editing network.
  • 2008 – 2009. Music Composer, Producciones Tiempo de Cine, Bogotá, Colombia. Original music for TV and andertising.
  • 2001 – 2004. Music composer and producer, Radio Internacional and Radiohit broadcast stations. Original music and sound production. Cali, Colombia.
  • 2000 – Now. Musician and producer, Fabricamusic, (www.fabricamusic.com), an award-winning electronic rock band, Cali, Colombia. Guitarist, producer, programmer and occasional vocalist.
  • 1997 – Now. Music composer and producer, sound designer, freelance. Original music for Cinema, TV, Radio, Web and advertising. Music producer of several independent bands. Sound consultant.
  • 1997 – 2000. UNIX server administrator, Universidad del Valle. Cali, Colombia.

Teaching / Student supervision Experience

  • 2015-2016. Human Media Lab, School of Computing, Queen’s University. Co-supervision of grad students as part of postdoctoral fellowship duties.
  • 2011. Universitat Pompeu Fabra, Barcelona, Spain. Course: Waves and Electromagnetism lab.
  • 2005 – 2007. Universidad Javeriana, Cali, Colombia. Courses: Sound Workshop, Radio Workshop, Basic Pro Tools and Adobe Audition courses.

Invited talks

  • 2017. Organic User Interfaces: From Paper to Flexible Smartphones. The Garage, Microsoft, Redmond, WA, USA.
  • 2016 (September 21th). Del papel al Smartphone flexible: diseñando la próxima generación de interfaces de usuario en el Human Media Lab. Universidad Autónoma de Occidente, Cali, Colombia.
  • 2016 (September 20th). Del papel al Smartphone flexible: diseñando la próxima generación de interfaces de usuario en el Human Media Lab. Universidad ICESI, Cali, Colombia.
  • 2016 (July 19th). Interacting with Information: Research on Organic User Interfaces at the Human Media Lab. Kaleidoscope 2016, Stauffer Library, Queen’s University.
  • 2015 (March 17th). Investigación en Interacción Persona-Computador (HCI) aplicada al diseño. Cátedra Europa 2015, Universidad del Norte, Barranquilla, Colombia.
  • 2014 (September). Tu información privada por una Big Mac: economía de la información privada en línea. Universidad ICESI, Cali, Colombia.
  • 2014 (September). Tu información privada por una Big Mac: economía de la información privada en línea. Permanent Seminary, Universidad San Buenaventura, Cali, Colombia.

Portfolio

Selected Web and interactive works (Full list here):

  • 2013. MixPerceptions: The Hidden Sound & Movement of Paintings. Mixed reality in a painting exhibition.
  • 2012. TuneMap. A Geolocation-based music discovery web app.
  • 2011. Reveal-it. Interactive intervention in public spaces, aiming to reveal citizens’ energy consumption and their relationship with energy-related infrastructures.
  • 2011. Multitouch Interface for audio mixing: Prototype and user study aiming to challenge traditional audio mixing interface design.
  • 2010. Augmented electric guitar. Enhancing an electric guitar with sensors and a microcontroller.
  • 2010. Random as control. Using our notion of randomness as a control source.

Technical skills

  • Experimental design. Lab studies, usability, interviews, longitudinal studies, questionnaires, surveys.
  • Quantitative and Qualitative data analysis.
  • Design, development and prototyping. Tools: PHP, Javascript, jQuery, HTML, CSS, MySQL, SQLite, Python.
  • Interaction, graphics and creative programming. Tools: Processing, Puredata, Quartz Composer, MAX/MSP, MIDI, OSC.
  • Music, Audio and MIDI. Composing, songwriting, production and sound design.
  • Engineering, mixing and mastering. Tools: Ableton Live, Logic Pro, Cubase/Nuendo, Reason, Pro Tools and audio hardware.
  • Hardware prototyping. Tools: microcontrollers (Arduino), sensors.
  • Operating systems: MacOS, Linux, Solaris (Sysadmin experience), Windows.
  • Data processing and statistical analysis. Tools: R, Matlab, Excel.
  • Version control systems. Tools: SVN, Git.
  • Video editing and post production. Tools: Premiere Pro, After Effects, Final Cut.
  • Image editing and design. Tools: Photoshop, Illustrator, Dreamweaver.
  • Guitar playing.

Languages

  • Spanish (native)
  • English (full professional proficiency)

References

    • Rodrigo de Oliveira. Senior UX Researcher, Google/Youtube Research. San Bruno, California, USA. Email: oliveirar [at] google [dot] com
    • Karen Church. Senior Product Analytics Manager, Intercom. Dublin, Ireland. Email: church.karen [at] gmail [dot] com
    • Josep Blat. Director of the Grup de Tecnologies Interactives, Universitat Pompeu Fabra (gti.upf.edu). Barcelona, Spain.Email: josep [dot] blat [at] upf [dot] com